Es ist empfehlenswert, sich nicht zu sehr an eine bestimmte Aufstellungsvariante zu gewöhnen. Ziel des Spiels. Derjenige Spieler ist Sieger, dem es als erstem. Beim Tabla werden diese drei. Backgammon-Varianten. Play65™ stellt Ihnen die Hauptvarianten des Backgammon vor. Lernen Sie die Backgammon-Regeln für Tavli und mehr, genießen Sie.
Backgammon-BeiträgeHuhu, vor einiger Zeit hat mir ein älteres badisches Ehepaar beim Gespräch über Spiele von einer Backgammon-Variante erzählt, die sie. Es wird in Griechenland hauptsächlich in drei Varianten gespielt: Die Variante „Portes“ ist dem Backgammon sehr ähnlich. Die Spielsteine werden entsprechend. Tavla ist eine türkische Variante. Andere kleinere Varianten des Standardspiels sind in bestimmten Regionen bei.
Backgammon Varianten Can't use multiplayer VideoBackgammon Grandmaster analyze a match (great lesson!)
Backgammon Varianten beim Thema mobile Backgammon Varianten und Apps, welche, dass man hier mit hГchster. - InhaltsverzeichnisIst das nicht möglich, muss wenn möglich die höhere Zahl verwendet werden. Hauptsächlich unterscheidet sich das klassische Backgammon von den anderen Varianten wie Tavli und Acey-Deucey durch das Doppeln. Im Backgammon wird das Verdoppeln benutzt um zu zocken. Das Doppeln gibt die Möglichkeit zu wetten im Backgammon . Tavli is a Greek backgammon variant, which includes 3 games, Portes, Plakoto and Fagva, played one after the other. Each game has unique backgammon rules, distinguishing it from the other two, the classic and the online backgammon. The game starts with both players each rolling a single die to determine who goes first. The one with the higher roll starts, and uses the dice he and the opponent rolled to make his first move. Each turn, a player rolls two dice. The numbers shown decide how far the player may move their pieces.
The rules are quite elaborate. The goal is to score points for particular positions and movements. Modern Games Hyper-Backgammon This backgammon variant is played with each side having just three checkers.
LongGammon LongGammon is the same is regular backgammon except that each player starts with all his checkers on the opponent's one-point.
Misere Backgammon to Lose The object of this game is to be the last player to bear off all your checkers. Nackgammon This backgammon variant was invented by Nack Ballard.
It is the same as the regular game except that each player starts with two additional back checkers. Propositions These are a class of games where the rules for the two sides are different.
Roll-Over Each player has one chance per game to ask for the dice to be rerolled. Domino Backgammon A game invented by Matt Crispin in which the player uses dominos instead of dice.
Grasshopper A racing game invented by Matt Crispin in which no dice are used. Miscellaneous Games Dutch Backgammon A game in which both players start with all their checkers off the board.
French Backgammon A game in which both players start with all their checkers off the board, and in which doubles are played on both sides of the dice.
Old English Backgammon A game in which both players start with all their checkers off the board, and in which doubles are played on both sides of the dice.
Russian Backgammon Russian Backgammon is a true race, with both players moving their checkers in the same direction and bearing off from the same table.
The Pin Game This is similar to the Greek game Plakoto in which checkers are trapped rather than hit. Poof This is just like regular backgammon except you always play your lower number first.
Swedish Tables Swedish Tables is played much like backgammon except that the two players move in the same direction around the board and there are more ways to win than simply bearing off your checkers.
Multiple pairs of combatants compete at the same time using the same dice rolls in the separate games. Chouette Chouette is a form of backgammon for more than two players.
A captain and a team play against the box. The tree of positions expands rapidly because of the number of possible dice rolls and the moves available on each turn.
Recent computer analysis has offered more insight on opening plays, but the midgame is reached quickly.
After the opening, backgammon players frequently rely on some established general strategies, combining and switching among them to adapt to the changing conditions of a game.
A blot has the highest probability of being hit when it is 6 points away from an opponent's checker see picture. Strategies can derive from that.
The most direct one is simply to avoid being hit, trapped, or held in a stand-off. A "running game" describes a strategy of moving as quickly as possible around the board, and is most successful when a player is already ahead in the race.
As the game progresses, this player may gain an advantage by hitting an opponent's blot from the anchor, or by rolling large doubles that allow the checkers to escape into a running game.
The "priming game" involves building a wall of checkers, called a prime, covering a number of consecutive points. This obstructs opposing checkers that are behind the prime.
A checker trapped behind a six-point prime cannot escape until the prime is broken. Because the opponent has difficulty re-entering from the bar or escaping, a player can quickly gain a running advantage and win the game, often with a gammon.
A "backgame" is a strategy that involves holding two or more anchors in an opponent's home board while being substantially behind in the race.
The backgame is generally used only to salvage a game wherein a player is already significantly behind. Using a backgame as an initial strategy is usually unsuccessful.
For example, players may position all of their blots in such a way that the opponent must roll a 2 in order to hit any of them, reducing the probability of being hit more than once.
Many positions require a measurement of a player's standing in the race, for example, in making a doubling cube decision, or in determining whether to run home and begin bearing off.
The minimum total of pips needed to move a player's checkers around and off the board is called the "pip count". The difference between the two players' pip counts is frequently used as a measure of the leader's racing advantage.
Players often use mental calculation techniques to determine pip counts in live play. Backgammon is played in two principal variations, "money" and "match" play.
Money play means that every point counts evenly and every game stands alone, whether money is actually being wagered or not.
The format has a significant effect on strategy. In a match, the objective is not to win the maximum possible number of points, but rather to simply reach the score needed to win the match.
For example, a player leading a 9-point match by a score of 7—5 would be very reluctant to turn the doubling cube, as their opponent could take and make a costless redouble to 4, placing the entire outcome of the match on the current game.
Conversely, the trailing player would double very aggressively, particularly if they have chances to win a gammon in the current game.
In money play, the theoretically correct checker play and cube action would never vary based on the score. In , Emmet Keeler and Joel Spencer considered the question of when to double or accept a double using an idealized version of backgammon.
In their idealized version, the probability of winning varies randomly over time by Brownian motion , and there are no gammons or backgammons.
To reduce the possibility of cheating, most good quality backgammon sets use precision dice and a dice cup. Online cheating has therefore become extremely difficult.
In State of Oregon v. Barr , a court case pivotal to the continued widespread organised playing of backgammon in the US, the State argued that backgammon is a game of chance and that it was therefore subject to Oregon's stringent gambling laws.
Paul Magriel was a key witness for the defence, contradicting Roger Nelson, the expert prosecution witness, by saying, "Game theory, however, really applies to games with imperfect knowledge, where something is concealed, such as poker.
Backgammon is not such a game. Everything is in front of you. The person who uses that information in the most effective manner will win.
Walker concluded that backgammon is a game of skill, not a game of chance, and found the defendant, backgammon tournament director Ted Barr, not guilty of promoting gambling.
Early Muslim scholars forbade backgammon. Enthusiasts have formed clubs for social play of backgammon. A backgammon chouette permits three or more players to participate in a single game, often for money.
One player competes against a team of all the other participants, and positions rotate after each game. Chouette play often permits the use of multiple doubling cubes.
Backgammon clubs may also organize tournaments. Large club tournaments sometimes draw competitors from other regions, with final matches viewed by hundreds of spectators.
Winners at major tournaments may receive prizes of tens of thousands of dollars. Starting in January , tournament directors began awarding GammonPoints,  a free points registry for tournament directors and players, with GammonPoint awards based on the number of players and strength of field.
The first world championship competition in backgammon was held in Las Vegas , Nevada in Tim Holland was declared the winner that year and at the tournament the following year.
For unknown reasons, there was no championship in , but in , Tim Holland again won the title. In , Lewis Deyong, who had promoted the Bahamas World Championship for the prior three years, suggested that the two events be combined.
By the 21st century, the largest international tournaments had established the basis of a tour for top professional players.
Major tournaments are held yearly worldwide. PartyGaming sponsored the first World Series of Backgammon in from Cannes and later the "Backgammon Million" tournament held in the Bahamas in January with a prize pool of one million dollars, the largest for any tournament to date.
The event was recorded for television in Europe and aired on Eurosport. In , the WBA collaborated with the online backgammon provider Play65 for the season of the European Backgammon Tour and with "Betfair" in You can't challenge yourself.
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Then come on over to our Facebook page or follow us on Twitter. Happy Star Wars Day! In Tavli games there is a regular win, which credits the winner with 1 point, and a double win, called gammon, which credits the winner with 2 points.
Gammon is obtained when the winner removes from the board all of his checkers, before his opponent had the chance to remove a single checker.
Backgammon score, which credits the winner with 3 points in western and online backgammon, does not exist in Tavli.
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Key Features and Benefits. Jetzt spielen Backgammon! Backgammon Game Variants Backgammon is a board game, a member of the family of skill games, along with chess and bridge.
The backgammon game is played by two players; the goal of each player is to move their checkers around the board in opposite directions and to remove all of their checkers from the board as fast as they can.